While the genre Metroidvania has experienced a renaissance in recent years with games such as Hollow Knight, Dead Cells or Ori and the Blind Forest, the first Catroidvania now comes around the corner with Gato Roboto.

Actually, it's a small miracle that Nintendo has not come around with a lawyer long ago to drag Kitty Kiki, the fluffy star of Gato Roboto, to the shelter. After all, the game copies such brazen classics as Metroid and Super Metroid that there can be no question of a coincidence.



But of course it's no coincidence, after all, Gato Roboto is not a vile copy of the old masters, but a sympathetic genre parody. The fact that developer doinksoft does not take quite so seriously with the seriousness becomes clear at the latest in the intro, when the hero's spaceship follows the coordinates 42069. Anyone who has ever been on this Internet has probably already read these numbers somewhere.



However, in Gato Roboto you do not control the trained super soldier at the wheel of the spaceship, but his kitty Kiki. After all, the little ball of fur is the only one that manages to escape the crashed spaceship and from then on has to hit the game world alone. How well, that already behind the next corner a suitable robot suit waits.

Anyone who has ever played a part of the Metroid series knows how things will continue in the coming hours. Explore areas, fight enemies, collect power-ups, and unlock new areas. Only a bit more compact and black and white.


Despite the simple graphics, the three main areas stand out surprisingly well, as they face different gameplay requirements. Underwater, the robot suit is useless, instead, Kiki relies on a submarine. In the heat exchanger it is so hot that Kiki can not leave the suit at all, while the third area can not even be entered with the suit.

So, if you're looking for a charming Metroid homage, Gato Roboto is the place for you. Nevertheless, the game has almost driven me to white heat in two places: At the end of each area waiting for a boss, suitably a small rat. These boss fights may not be one of the most demanding chapters in the history of the game, but in the first half of the game they still spoil with a disproportionate increase in difficulty.





In other words, two of the early boss battles (in the underwater area and in the heat exchanger) feel particularly difficult because the rest of the areas are relatively simple. As if the fun police were standing with a board around the corner to make sure you did not like the game too much. With later bosses I had much less problems, or felt the degree of difficulty in these areas much more organic.
My test conclusion to Gato Roboto

Those who have less problems with heavy bosses than me, or simply other than me, are not inferior to sausage skill and have a place in the heart for Metroidvanias and cats should give Gato Roboto a chance though. Although the fun is over after a maximum of four hours, but the small price of 7- 8 € is more than fair.

You'll love it if you like the old Metroid games and feel like a simple but charming homage.

You will not like it when you expect new and original mechanics from a Metroidvania.

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